Six stages. Only two of them have a deadline, and both are fourteen days.
Choose 25, 50 or 100 SOL at $50 to $160 a month. Your simulated account opens in the terminal as soon as the payment clears, and any Solana coin with a SOL pool of $10,000 or more is tradable.
Four conditions: +30% realised with everything sold, equity never touching the trailing loss line, at least 2 trading days and 10 trades, and no single day above 60% of the profit. Nothing here is timed.
The first real deadline. Pay the one-time activation within fourteen days of passing, or the pass lapses. A funded account of the same size opens on payment, same terminal, same rules, no target.
A day counts when realised profit reaches 8% of the account size inside one UTC day, so 2 SOL on 25. Any five open a request, in any order, and a losing day never removes one.
Take up to half the profit, or your size’s cap if that is lower. You keep 80%, or 85% on the 100 SOL account, paid in SOL or USDC. The first request waits until fourteen days after funding; later ones do not.
The count resets and the account stays open. Another five counted days opens the next request, at the higher later cap.
A pass needs +15 SOL here. The loss line opens at 35 SOL, rises with your best closed balance, and stops at 50. Five days is how fast this one happens to go; it could as easily be five weeks.
| Day | Day P&L | Daily close | Loss line |
|---|---|---|---|
| Start | — | 50 | 35 |
| Day 1 | +4 | 54 | 39 |
| Day 2 | −2 | 52 | 39 · it never falls |
| Day 3 | +6 | 58 | 43 |
| Day 4 | +3 | 61 | 46 |
| Day 5 | +4 | 65 · pass | 50 · locked |
The 60% check: the best day is +6 of +15, which is 40%, so this passes. The fastest possible version is +9 then +6 over two days. Make it +12 and +3 and the best day is 80%, which only defers the pass — you keep trading until the share falls to 60%, and since no deadline runs, waiting costs nothing but the next monthly fee. Open bags at midnight and highs you never sold into are not realised, so they do not count.
| Day | Day P&L | Daily close | Loss line | Counted days |
|---|---|---|---|---|
| Start | — | 50 | 35 | 0 |
| Day 1 | +5 | 55 | 40 | 1 |
| Day 2 | −1 | 54 | 40 | 1 · a red day costs no count |
| Day 3 | +4 | 58 | 43 | 2 |
| Day 4 | +2 | 60 | 45 | 2 · below +4, not counted |
| Day 5 | +6 | 66 | 50 · locked | 3 |
| Day 6 | +4.5 | 70.5 | 50 | 4 |
| Day 7 | +4 | 74.5 | 50 | 5 · a request opens |
On 50 SOL a day counts at +4 SOL realised. Red days and small days leave the count alone. Profit is 24.5, half of that is 12.25, and the first-payout cap is 10, so 10 comes out. Your 80% is 8 SOL. The balance falls to 64.5, still 14.5 above the locked line, and the count returns to zero. One clause applies to a first payout only: it cannot be paid until fourteen days after funding, so a seven-day run like this waits another week.
Your price comes from the coin’s SOL reserve at the moment you trade, under the same constant-product maths the DEX runs. Size against depth decides the cost, so a thin pool is as expensive here as on-chain.
On each buy and each sell, so roughly 1.5% on a round trip. Set close to real DEX and router pricing.
Flat, on every fill, standing in for the on-chain tip.
The most one order may draw from a pool’s SOL. Anything larger is refused rather than filled at a fiction.